![]() The curse left behind by the shells of gods has turned the canopy of this forest into a fungal carpet. Level ? Fuck you for wanting a level, plebiscite! The descriptive style, both positive and negative, are fully on display though. You get to see the first hex location, Lud proper, but it’s not really a great indication of the hex situations to come. It is interesting to see, though, something come so close in so many different areas. A little bit more, in just about every single aspect of the adventure. A little bit more on the chase/motivations, and the window dressing of the refugees. ![]() I think the entire thing just needed a little bit more work. It doesn’t seem like there’s enough here to take advantage of. Why not just move on? And if it is a more typical hex crawl, with just the slave and titans as window dressing … I don’t know. ![]() Sure, you’re chasing this dude through the swamps, I guess, while the four titans follow behind with their destruction. Everything int he adventure is almost where. Monster descriptions are almost there, almost giving a description of the monster instead of their society, etc. But, still, padded out and you have to dig through them to run them, as with the NPC’s. The hex descriptions are ok, better than a decent number of adventure in giving us situations for the party to work through or use to their advantage. Those wanderers are better than most adventures use, but really still not great. Not rock star, but not bad.Īnd thus it is with just about everything in this. “There are ancient etchings upon the dolmens, their meaning lost to the elements and the Long-Ago, but each standing stone bears a small stone votive-bowl at the base” So, if I just deleted the “their meaning lost to the elements and the Long-Ago,” then it would be a decent description. How can it be both? Well if you just deleted the padding then you’d have a pretty focused and decent description. ALl of the descriptions are also too long. They do have enough specificity to start brining the area to life without really going on too long.īut there’s a caveat to that statement. And, all of the descriptions in the adventure are fairly well done. Three asshole soldiers from a nearby Baddy Empire will “At the first sign of trouble all three will don conical bronze helms with chain veils and flee, stabbing anyone who steps in their way” Yeah, I can run that. Something short to hang your hat on when running them. Some sentences that give their appearance and motivations/quicks pretty well. The NPCs present are fairly well described. “A swirling, buzzing cloud of mosquitoes. The rumor table is ok, as if the wanderers table, who are doing things. There is no advice to the DM to keep these clues fresh and interesting. The dude wanders around randomly but the text tells us that “there’s always some clue as to which way he went.” Which is hanging statement if I’ve ever read one. Anyway, each location finishes up with two little sections: one details what is going on if the escaped slave is there and the other details what happened/location changes if the titans have been through. Wanna get rich in the OSR? Figure that out and make $5. Those are always a pain to handle well and never are anyway, in any adventure. There are a few too many “ruined city” locales with rado destroyed building searches, but, whatever. They are generally decent with some situation going on interesting enough for the party to interact or poke around in, for the most part. There’s supposed to be, I think, this great refugee clogged area, in a swamp, and so on.Įach location has a little blurb about it. ![]() The dude wanders the hex map and the titans show up wherever he is to destroy it. What’s actually happening is that an escalade slave was in town with an artifact and the titans are showing up to get it back. And ….? I guess the party looks in to things on their own or some such? There’s really no motivation for the party to do anything in this adventure, and there’s no advice to the DM to get things moving or the party involved. Now what? *twiddles thumbs* Oh, they attacked another place in the swamp also and destroyed it. This is a level one adventure, so, they are more environmental than creature. Ok, so, You’re staying a little village town one night and it gets attacked by four titans. It’s a decent idea for an adventure that is not executed as well as it could be. There is a distinct lack of adventure motivation, though, and a descriptive style that meanders a little too much for my tastes. This 42 page adventure is a hex crawl with about eighteen hexes detailed. The remains of their Empire lie scattered about the marsh, in places called taboo by the Luds. In the Long-Ago, this was not a marsh but a rugged mountain, ruled by a fierce people of stone with singular, burning eyes. ![]()
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